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Do I need to hire an eLearning Project Manager?
An eLearning Project Manager ensures training initiatives run smoothly, stay on schedule, and remain on budget.


Engaging Tech-Savvy Learners with Custom Self-Paced Learning
How a Software Solutions Provider re-engineered training and content to engage clients and partners across the globe

The Net Promoter Score (NPS) was used to determine training effectiveness. Since its implementation in 2020, the score has increased by 20% year over year.
A leading integration software company that provides business agility to companies with an API-led approach by connecting applications, data, and devices – both on-premises and in the cloud. The success of their platform of integration products is driven by enabling partners and clients to fully understand and achieve a technical certification.
The challenges faced were manifold:
To keep up with changing times, training employees, clients, and partners needed to move from a “managed” strategy to a more self-paced learning experience that offered ample flexibility. The training course needed to be learner-centric and offer an engaging experience. The software company wanted to optimize course modules, provide context, and scale up for diverse learners across the globe while delivering credential training for certification.
To cater to a global, diverse, and tech-savvy audience, ELB Learning proposed a new self-paced learning strategy that would appeal to all kinds of learners—visual, auditory, and kinesthetic.
The learning structure was divided into four main categories: Teach me, Let me, Assess me, and Challenge me.
Teach Me: This section was built for personalized instruction and offered an opportunity to dive deeper. Lightboard videos were included to provide analysis and insights on specific topics.
Let Me: Learners had the opportunity to learn while doing. Here, they can self-navigate by watching a demo and replicating the steps in their own “provisional lab.”
Assess Me: Simple assessment tools and techniques check the learner’s understanding of the topic.
Challenge Me: An immersive simulated environment allows the learner to exhibit his knowledge and skills to tackle real-world problems and use cases.
The entire ILT course material was re-created as self-paced learning modules following this unique structure. After rapid prototyping and development sprints, the end result was a superior learner-driven learning experience for diverse patrons. This initial design accounted for cultural interpretations with feedback from various University students pursuing a computer science education program.
Further, three groups of audiences were chosen for the course’s usability study:
With these findings, navigation and UI issues were addressed, and a final version of the digital program was established.
The new training model was staged internally for employees; customization requests to the LMS provider followed. Several elements and new features were enabled that ensured an excellent user experience:
Additional benefits for the learner include:
Learners were positively engaged and exhibited improved knowledge retention. In terms of success metrics: